Learning, Education, & Games
...
Engels | 10-07-2025 | 314 pagina's
9781304903044
Paperback / softback
€ 35,50
Informeer naar levertijd
Tekst achterflap
How can we use games to support inclusion, compassion, care, equity, and justice-in the classroom and beyond? This book is aimed at educators, researchers, and designers who want to use games to enhance equity and justice for marginalized students, and create communities where everyone feels like they belong. The book explores 50 different games, including popular games like Animal Crossing: New Horizons, Chess, Minecraft, and Among Us, and a variety of other commercial, indie, PC, mobile, card, and board games.
Details
EAN : | 9781304903044 |
Uitgever : | Van Ditmar Boekenimport B.V. |
Publicatie datum : | 10-07-2025 |
Uitvoering : | Paperback / softback |
Taal/Talen : | Engels |
Status : | Niet in magazijn, wel te bestellen. Informeer naar levertijd |
Aantal pagina's : | 314 |