Learning, Education, & Games

...


Engels | 10-07-2025 | 314 pagina's

9781304903044

Paperback / softback


€ 35,50

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How can we use games to support inclusion, compassion, care, equity, and justice-in the classroom and beyond? This book is aimed at educators, researchers, and designers who want to use games to enhance equity and justice for marginalized students, and create communities where everyone feels like they belong. The book explores 50 different games, including popular games like Animal Crossing: New Horizons, Chess, Minecraft, and Among Us, and a variety of other commercial, indie, PC, mobile, card, and board games.

Details

EAN :9781304903044
Auteur: 
Uitgever :Van Ditmar Boekenimport B.V.
Publicatie datum :  10-07-2025
Uitvoering :Paperback / softback
Taal/Talen : Engels
Status :Niet in magazijn, wel te bestellen.
Informeer naar levertijd
Aantal pagina's :314