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This book discusses cutting-edge game AI techniques primarily from game developers of shipped commercial games. Topics include AI architectures, steering and path finding, tactics/strategy, genre specific techniques, gesture recognition, and learning techniques. The book includes about 60 articles (10 pages each) that are written in a style that is technical yet accesssible to beginners but ultimately aimed at the intermediate to expert professional game developer. The book acts as a toolbox of techniques that can be applied to many common and not-so-common situations.
Details
| EAN : | 9781498742580 |
| Uitgever : | Van Ditmar Boekenimport B.V. |
| Publicatie datum : | 29-08-2025 |
| Uitvoering : | Hardback |
| Taal/Talen : | Engels |
| Hoogte : | 235 mm |
| Breedte : | 191 mm |
| Dikte : | 48 mm |
| Gewicht : | 1383 gr |
| Status : | Niet in magazijn, wel te bestellen. Informeer naar levertijd |
| Aantal pagina's : | 514 |